-40%

TSR AD&D Ravenloft modules 9364 RQ2 Thoughts of Dark & 9493 Circle of Darkness

$ 15.83

Availability: 100 in stock
  • Campaign: Ravenloft
  • Character Family: Dungeons & Dragons
  • Condition: The book covers have some shelf wear - small scratches and creases. The interiors and map are in great shape.
  • Bundle Description: 2 Ravenloft Adventures
  • MPN: 9364
  • Brand: TSR
  • All returns accepted: ReturnsNotAccepted
  • Year: 1992
  • Custom Bundle: Yes

    Description

    Take on the Darkness in these 2 vintage adventures for AD&D's Ravenloft campaign setting!
    This auction is for two adventures for the Ravenloft Campaign setting for
    TSR/Wizards of the Coast’s Advanced Dungeons & Dragons (AD&D) Roleplaying Game 2nd edition. Included are
    9364 RQ2 Thoughts of Darkness
    &
    9493 Circle of Darkness
    .
    The book covers have some shelf wear - small scratches and creases, particularly 9439. The interiors and maps are in great shape.
    This is a non-smoking home.
    I will combine items from multiple auctions to reduce shipping costs!
    RQ2 Thoughts of Darkness
    (1992; folio cover; 64 pages + poster map; by David Wise)
    Of all the inhospitable domains in the RAVENLOFT campaign world, Bluetspur is the cruelest and most gruesome. Nothing grows in the endless night, and lightning periodically falls like rain. The only place to escape those storms is inside the mind flayers' complex under Mt. Makab, but that is the last place where any sane person would want to go.
    The High Master Illithid has been hatching black plots by hatching vampiric mind flayers in his laboratories! His prodigies are horribly insane, but if he can complete his plans, he will achieve a new level of dark immortality. A pair of heroes has stolen the key to his success, but they have paid a heavy price for their bravery and are in desperate need of aid unlooked for.
    Meanwhile, the Lord of the Realm watches over the proceedings and plays havoc with the wits of both sides, sapping strength and will with all-powerful thoughts of darkness. A party of adventurers will need all of their skills to escape this black domain without the loss of life, power, or sanity!
    For 4 to 6 players, levels 12-15.
    Circle of Darkness
    (1995; folio cover; 64 pages + poster map)
    The Grand Conjunction has come to pass!
    As a result, the lords of Ravenloft have broken through the Mists and escaped into the Prime Material Plane. Bit by bit, monsters of the demiplane of dread are following behind. And in the midst of all, Azalin the Lich and Strahd von Zarovich play a power game - a game with deadly stakes, most notably the player characters' lives. Unless the adventurers act quickly, death will be the least of their troubles!
    This is the second of two adventures that feature Azalin and Strahd von Zarovich in their endless conflict. As a sequel to From the Shadows, this module gives the player characters an oppurtunity to atone for the evil they unwittingly caused as pawns of Azalin. The culmination of a six-part series of adventures dealing with the Grand Conjunction, Roots of Evil gives the player characters an oppurtunity to literally save the universe (as well as themselves!).
    Until the dark powers recapture the lords of Ravenloft, no place is safe....